DreamBox 360
As Creative Director, I oversaw the seven-month development of DreamBox360 from concept through launch, leading both the creative vision and the technical research and development for a bespoke 360-degree projection system.
My scope included sourcing screenwriters and voice actors, directing a three-day motion capture shoot, guiding voice and facial performance capture, managing environment building, character design, editing, final compositing, team coordination, and independently developing The Weekend Trip experience from start to finish.
Year
2024
Category
360 Projection Mapping

KEY RESPONSIBILITIES
Client Communications & Presentations
Creative Direction
Art Direction
Producer
Content Development
Pre Viz & Event Viz
Content & Tech Integration
Final Compositing
SOFTware used
Adobe After Effects
Adobe Premiere Pro
Adobe Substance Painter
Cinema 4D
EmberGen
Autodesk MotionBuilder
Unreal Engine 5





